The ASUS ROG Strix G15 (G513QY) Review: Embracing AMD's Advantage
by Brett Howse on May 31, 2021 11:00 PM ESTDisplay Analysis
ASUS offers two display options with the Strix G513QY, with a 300 Hz 1920x1080 option targeting the sRGB gamut, and a 165 Hz 2560x1440 panel with P3 gamut coverage. Both displays are IPS variants, and both offer 3 ms response times. AMD shipped us the 1920x1080 unit, which will be tested here.
AMD offers FreeSync Premium, meaning variable refresh rate is supported, preventing screen tearing and stuttering, and much like NVIDIA’s Advanced Optimus, the discrete GPU can be turned on and off without requiring a system reboot, while still allowing for variable refresh rate, so that is a major win.
Matte finish leaves a haze-like appearance on the pixels
The 1920x1080 panel targets the sRGB gamut, which is the normal color gamut for a Windows PC. The higher resolution offering goes for the much wider gamut of P3-D65, meaning it can achieve deeper colors, however with the lack of a system-wide color management system in Windows 10 generally means that is more of a detriment than an advantage.
The display offers a matte finish, with no touch options, which is pretty much par for the course in the gaming notebook space. Touch controls are just not required, since most people will use a keyboard and mouse. The matte coating does leave a hazy finish on the display, which means the images are not quite as crisp as they would be on a display with a clear coating, but it can help with usability to have a matte coating in a room with light glare.
To test the display capabilities and accuracy, we use Portrait Display’s Calman software with a custom workflow. The X-Rite i1 Display Pro colorimeter is used for brightness and contrast readings, and the X-Rite i1Pro 2 spectrophotometer is used for color accuracy tests.
Brightness and Contrast
ASUS advertises the display as a 300-nit panel, and we measured 297.3 nits, which is pretty much right on the money. The contrast ratio is good, but not great, at 1186:1, measured at maximum brightness. Considering high-refresh rate panels used to be the domain of TN only, it is great to see the industry has been able to drive IPS panels such as this, relegating the TN to mostly a footnote in history in the PC space. For those that are curious, the display will go down to about 13 nits brightness at its lowest setting.
Grayscale
The panel in the review unit most certainly skews towards blue, although the overall error level is reasonable. A few years ago, this same device almost certainly would have shipped with a TN display with error levels around 10-12, so only seeing 3.8 average error is reasonable. ASUS does not hardware calibrate its panels, unlike say MSI, who offers a TrueColor application to choose and modify the color settings. Gamma is almost perfect on this display though, despite the white point being incorrect.
Gamut
The gamut test checks the primary and secondary colors at the 100% level, and the ASUS display does indeed hit the sRGB gamut almost perfectly.
Saturation
Unlike the gamut test, the saturation sweeps test all of the primary and secondary colors from 0% to 100% level at 4-bit increments. Other than Cyan, all of the colors are reasonably accurate considering this is not a calibrated display.
Gretag Macbeth
The final test targets colors outside of the primary and secondary color axis, including the important skin tones. Although some of the colors, especially the grays, exceed the 3.0 error level that would be considered inaccurate, most of the colors do fall under 3.0, making the overall average 2.5, which is very reasonable.
Colorchecker
Finally, the colorchecker is a visual representation of the testing done, with the targeted color on the bottom, and the actual color the display produced on the top. This is a relative result, as any errors in your own display will skew this result, but really, the ASUS panel is quite accurate with the exception of the extra blue levels in the grays.
Display conclusion
Considering this is not a calibrated display, it achieved quite good color accuracy, and really the only miss was the grayscale results which would be able to be adjusted using an ICC profile if a user wanted to make one. It is unfortunate that ASUS does not offer this built into hardware though, as ICC profiles generally do not work very well with games.
The other side of the coin is that this is a 300 Hz display, at just 1920x1080. Even with the massive Radeon RX 6800M, pretty much no game is going to hit anywhere near 300 FPS since the GPU is always bound by the CPU, making most of the refresh waste unnecessary. The 165 Hz QHD panel option would be the better choice, although it does target the P3 color gamut, which brings its own issues to the table on Windows PCs.
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isthisavailable - Tuesday, June 1, 2021 - link
Can you guys PLEASE review the recently announced Huawei Matebook 16? I think it is the first time that a 45w H series CPU (5800H) is used in a laptop without pairing it with a power hungry dGPU, which is exactly what I have been looking for.https://www.gsmarena.com/the_huawei_matebook_16_br...
supdawgwtfd - Tuesday, June 1, 2021 - link
But one. Send it in.damianrobertjones - Tuesday, June 1, 2021 - link
Why would you hit a laptop with your face?StuntFriar - Thursday, June 3, 2021 - link
Comments like this are why we need a "like" button...Spazosaurus - Tuesday, June 1, 2021 - link
If you use games in your benchmark that do not require much gpu horse power then you'll conclude that running at 1080p creates a cpu bottleneck. If your were to use more gpu demanding titles, the gpu would get to stretch its legs. Some of the more demanding games I play on my 3080 laptop are barely above 60fps using the highest settings @ 1080p. Imagine what the situation would be like at 2k. I'd rather being cpu bottle necked @1080p (while still over 60fps) than having to push 2k or higher and experience sub 60 on more demanding titles. People say that games look fine when you run 2k displays at 1080p. To me that looks horrible.nico_mach - Tuesday, June 1, 2021 - link
I can't believe there's a GPU shortage but these gaming laptops are still getting built?meacupla - Tuesday, June 1, 2021 - link
maybe it's because laptop GPUs use cut down dies and has more chips per wafer?Alistair - Thursday, June 3, 2021 - link
actually laptops are a great way to ensure your gaming GPU reaches a gamer instead of a miner, it's like an automatic "bundle"Spunjji - Friday, June 4, 2021 - link
Why? The laptop market is huge. It would make just as much sense to ask the opposite questioneva02langley - Tuesday, June 1, 2021 - link
Frigging ASUS... AMD said 1440p display for their high end CPU/GPU combos... BUNCH OF IDIOTS ASUS!