While it was roughly 2 years from Maxwell 2 to Pascal, the journey to Turing has felt much longer despite a similar 2 year gap. There’s some truth to the feeling: looking at the past couple years, there’s been basically every other possible development in the GPU space except next-generation gaming video cards, like Intel’s planned return to discrete graphics, NVIDIA’s Volta, and cryptomining-specific cards. Finally, at Gamescom 2018, NVIDIA announced the GeForce RTX 20 series, built on TSMC’s 12nm “FFN” process and powered by the Turing GPU architecture. Launching today with full general availability is just the GeForce RTX 2080, as the GeForce RTX 2080 Ti was delayed a week to the 27th, while the GeForce RTX 2070 is due in October. So up for review today is the GeForce RTX 2080 Ti and GeForce RTX 2080.

But a standard new generation of gaming GPUs this is not. The “GeForce RTX” brand, ousting the long-lived “GeForce GTX” moniker in favor of their announced “RTX technology” for real time ray tracing, aptly underlines NVIDIA’s new vision for the video card future. Like we saw last Friday, Turing and the GeForce RTX 20 series are designed around a set of specialized low-level hardware features and an intertwined ecosystem of supporting software currently in development. The central goal is a long-held dream of computer graphics researchers and engineers alike – real time ray tracing – and NVIDIA is aiming to bring that to gamers with their new cards, and willing to break some traditions on the way.

NVIDIA GeForce Specification Comparison
  RTX 2080 Ti RTX 2080 RTX 2070 GTX 1080
CUDA Cores 4352 2944 2304 2560
Core Clock 1350MHz 1515MHz 1410MHz 1607MHz
Boost Clock 1545MHz
FE: 1635MHz
FE: 1800MHz
FE: 1710MHz
Memory Clock 14Gbps GDDR6 14Gbps GDDR6 14Gbps GDDR6 10Gbps GDDR5X
Memory Bus Width 352-bit 256-bit 256-bit 256-bit
Single Precision Perf. 13.4 TFLOPs 10.1 TFLOPs 7.5 TFLOPs 8.9 TFLOPs
Tensor Perf. (INT4) 430TOPs 322TOPs 238TOPs N/A
Ray Perf. 10 GRays/s 8 GRays/s 6 GRays/s N/A
"RTX-OPS" 78T 60T 45T N/A
TDP 250W
FE: 260W
FE: 225W
FE: 185W
GPU TU102 TU104 TU106 GP104
Transistor Count 18.6B 13.6B 10.8B 7.2B
Architecture Turing Turing Turing Pascal
Manufacturing Process TSMC 12nm "FFN" TSMC 12nm "FFN" TSMC 12nm "FFN" TSMC 16nm
Launch Date 09/27/2018 09/20/2018 10/2018 05/27/2016
Launch Price MSRP: $999
Founders $1199
MSRP: $699
Founders $799
MSRP: $499
Founders $599
MSRP: $599
Founders $699

As we discussed at the announcement, one of the major breaks is that NVIDIA is introducing GeForce RTX as the full upper tier stack with x80 Ti/x80/x70 stack, where it has previously tended towards the x80/x70 products first, and the x80 Ti as a mid-cycle refresh or competitive response. More intriguingly, each GeForce card has their own distinct GPU (TU102, TU104, and TU106), with direct Quadro and now Tesla variants of TU102 and TU104. While we covered the Turing architecture in the preceding article, the takeaway is that each chip is proportionally cut-down, including the specialized RT Cores and Tensor Cores; with clockspeeds roughly the same as Pascal, architectural changes and efficiency enhancements will be largely responsible for performance gains, along with the greater bandwidth of 14Gbps GDDR6.

And as far as we know, Turing technically did not trickle down from a bigger compute chip a la GP100, though at the architectural level it is strikingly similar to Volta/GV100. Die size brings more color to the story, because with TU106 at 454mm2, the smallest of the bunch is frankly humungous for a FinFET die nominally dedicated for a x70 GeForce product, and comparable in size to the 471mm2 GP102 inside the GTX 1080 Ti and Pascal Titans. Even excluding the cost and size of enabled RT Cores and Tensor Cores, a slab of FinFET silicon that large is unlikely to be packaged and priced like the popular $330 GTX 970 and still provide the margins NVIDIA is pursuing.

These observations are not so much to be pedantic, but more so to sketch out GeForce Turing’s positioning in relation to Pascal. Having separate GPUs for each model is the most expensive approach in terms of research and development, testing, validation, extra needed fab tooling/capacity – the list goes on. And it raises interesting questions on the matter of binning, yields, and salvage parts. Though NVIDIA certainly has the spare funds to go this route, there’s surely a better explanation than Turing being primarily designed for a premium-priced consumer product that cannot command the margins of professional parts. These all point to the known Turing GPUs as oriented for lower-volume, and NVIDIA’s financial quarterly reports indicate that GeForce product volume is a significant factor, not just ASP.

And on that note, the ‘reference’ Founders Edition models are no longer reference; the GeForce RTX 2080 Ti, 2080, and 2070 Founders Editions feature 90MHz factory overclocks and 10W higher TDP, and NVIDIA does not plan to productize a reference card themselves. But arguably the biggest change is the move from blower-style coolers with a radial fan to an open air cooler with dual axial fans. The switch in design improves cooling capacity and lowers noise, but with the drawback that the card can no longer guarantee that it can cool itself. Because the open air design re-circulates the hot air back into the chassis, it is ultimately up to the chassis to properly exhaust the heat. In contrast, a blower pushes all the hot air through the back of the card and directly out of the case, regardless of the chassis airflow or case fans.

All-in-all, NVIDIA is keeping the Founders Edition premium, which is now $200 over the baseline ‘reference.’ Though AIB partner cards are also launching today, in practice the Founders Edition pricing is effectively the retail price until the launch rush has subsided.

The GeForce RTX 20 Series Competition: The GeForce GTX 10 Series

In the end, the preceding GeForce GTX 10 series ended up occupying an odd spot in the competitive landscape. After its arrival in mid-2016, only the lower end of the stack had direct competition, due to AMD’s solely mainstream/entry Polaris-based Radeon RX 400 series. AMD’s RX 500 series refresh in April 2017 didn’t fundamentally change that, and it was only until August 2017 that the higher-end Pascal parts had direct competition with their generational equal in RX Vega. But by that time, the GTX 1080 Ti (not to mention the Pascal Titans) was unchallenged. And all the while, an Ethereum-led resurgence of mining cryptocurrency on video cards was wreaking havoc on GPU pricing and inventory, first on Polaris products, then general mainstream parts, and finally affecting any and all GPUs.

Not that NVIDIA sat on their laurels with Vega, releasing the GTX 1070 Ti anyhow. But what was constant was how the pricing models evolved with the Founders Editions schema, the $1200 Titan X (Pascal), and then $700 GTX 1080 Ti and $1200 Titan Xp. Even the $3000 Titan V maintained gaming cred despite diverging greatly from previous Titan cards as firmly on the professional side of prosumer, basically allowing the product to capture both prosumers and price-no-object enthusiasts. Ultimately, these instances coincided with the rampant cryptomining price inflation and was mostly subsumed by it.

So the higher end of gaming video cards has been Pascal competing with itself and moving up the price brackets. For Turing, the GTX 1080 Ti has become the closest competitor. RX Vega performance hasn’t fundamentally changed, and the fallout appears to have snuffed out any Vega 10 parts, as well as Vega 14nm+ (i.e. 12nm) refreshes. As a competitive response, AMD doesn’t have many cards up their sleeves except the ones already played – game bundles (such as the current “Raise the Game” promotion), FreeSync/FreeSync 2, other hardware (CPU, APU, motherboard) bundles. Other than that, there’s a DXR driver in the works and a machine learning 7nm Vega on the horizon, but not much else is known, such as mobile discrete Vega. For AMD graphics cards on shelves right now, RX Vega is still hampered by high prices and low inventory/selection, remnants of cryptomining.

For the GeForce RTX 2080 Ti and 2080, NVIDIA would like to sell you the RTX cards as your next upgrade regardless of what card you may have now, essentially because no other card can do what Turing’s features enable: real time raytracing effects ((and applied deep learning) in games. And because real time ray tracing offers graphical realism beyond what rasterization can muster, it’s not comparable to an older but still performant card. Unfortunately, none of those games have support for Turing’s features today, and may not for some time. Of course, NVIDIA maintains that the cards will provide expected top-tier performance in traditional gaming. Either way, while Founders Editions are fixed at their premium MSRP, custom cards are unsurprisingly listed at those same Founders Edition price points or higher.

Fall 2018 GPU Pricing Comparison
  $1199 GeForce RTX 2080 Ti
  $799 GeForce RTX 2080
  $709 GeForce GTX 1080 Ti
Radeon RX Vega 64 $569  
Radeon RX Vega 56 $489 GeForce GTX 1080
  $449 GeForce GTX 1070 Ti
  $399 GeForce GTX 1070
Radeon RX 580 (8GB) $269/$279 GeForce GTX 1060 6GB
(1280 cores)
Meet The New Future of Gaming: Different Than The Old One


View All Comments

  • whaever85343 - Friday, September 21, 2018 - link

    Whatever, this is your new benchmark:
  • Golgatha777 - Friday, September 21, 2018 - link

    I just want to be able to play all my games at 1440p, 60 FPS with all the eye candy turned on. Looks like my overclocked 1080 TI will be good for the immediate future is what I got from this review. The only real upgrade path is to the 2080 TI, and at $1200 that's an extremely hard sell. Reply
  • vivekvs1992 - Friday, September 21, 2018 - link

    Well the problem is in India retailers are not willing to reduce the price of 1080 deries.. At present the 2080 is cheaper than all models of 1080 ti.. If given the chance I will definitely go for 2080..thing is that I will have to invest in a gaming monitor first Reply
  • webdoctors - Friday, September 21, 2018 - link

    Any mining benchmarks?

    Can I actually make money buying these cards?
  • ravyne - Friday, September 21, 2018 - link

    I agree these are really for early-adopters of RT, or if you're doing a new build or need of a new card but want it to last you 3+ years, so you need to catch the RT wave now.

    I think the next generation of RT-enabled cards will probably be the optimal entry-point; Presumably they'll be able to double (or so) RT performance on a 7nm process, and that means that the next xx70/80 products will actually have enough RT to match the resolution/framerate expectations of a high-end card, and also that the RT core won't be too costly to put into xx50/60 tier SKUs (If we even see a 2060 SKU, I don't think it will include RT cores at all, simply because the performance it could offer won't really be meaningful).

    More than a few things are conspiring against the price too -- Aside from the specter of terriffs, the high price of all kinds of RAM right now, and that this is a 12nm product rather than 7nm, it looks to me like the large and relatively monolithic nature of the RT core itself is preventing nV from salvaging/binning more dies -- with the cuda/tensor cores I'd imagine they build in some redundant units so they can salvage the SM even if there are minor flaws in the functional units, but since there's only 1 RT core per SM, any flaw there means the whole SM is out -- that explains why the 2080 is based on the same GPU as the TI, and why the 2070 is the only card based on the GPU that would normally serve the xx70 and xx80 SKUs. Its possible they might be holding onto the dies with too many flawed RT cores to re-purpose them for the AI market, but that would compete with existing products.
  • gglaw - Saturday, September 22, 2018 - link

    Is there a graph error for BF1 99th percentile at 4k resolution? The 2080 TI FE is at 90, and the 2080 TI (non founders) is 68. How is it possible to have this gigantic difference when almost all other benchmarks and games they are neck and neck? Reply
  • vandamick - Saturday, September 22, 2018 - link

    A GTX 980 user. Would the RTX2080 be a big upgrade? Or should I stick with the 1080Ti that I had earlier planned? My upgrade cycle is about 3 years. Reply
  • Inteli - Saturday, September 22, 2018 - link

    Are you willing to pay the extra $1-200 for a 2080 over a 1080 Ti for the same performance in current games, in exchange for the new Turing features (Ray-tracing and DLSS)?

    I'm not convinced yet that the 2080 will be able to run ray-traced games at acceptable frame rates, but it is "more future-proof" for the extra money you pay.
  • mapesdhs - Thursday, September 27, 2018 - link

    Thing is, for the features you're talking about, the 2080 _is not fast enough_ at using them. I don't understand why more people aren't taking this onboard. NVIDIA's own demos show this to be the case, at least for RT. DLSS is more interesting, but the 2080 has less RAM. Until games exist that make decent use of these new features, buying into this tech now when it's at such a gimped low level is unwise. He's far better off with the 1080 Ti, that'll run his existing games faster straight away. Reply
  • AshlayW - Saturday, September 22, 2018 - link

    They've completely priced me out of the entire RTX series lol. My budget ends at £400 and even that is pushing it :( Reply

Log in

Don't have an account? Sign up now